OpenGL rendering engine
bb4592ed63
Changing the mechanic of the renderer to support pipelines. One scene could have multiple pipelines. The pipelines allow for one shader, one camera, and multiple batches. |
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archive | ||
CharcoalBuiltin | ||
dll | ||
Example | ||
images | ||
include | ||
lib | ||
OpenGLEngine | ||
shaders | ||
.gitignore | ||
OpenGLEngine.sln |