charcoal/CharcoalBuiltin
elipzer bb4592ed63 Got the batch rendering to be similar to where I want it.
Changing the mechanic of the renderer to support pipelines.
One scene could have multiple pipelines. The pipelines allow for
one shader, one camera, and multiple batches.
2018-10-14 00:52:32 -04:00
..
AutoPrerenderingScene.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
AutoPrerenderingScene.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BasicBatch.cpp Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
BasicBatch.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
BasicScene.cpp Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
BasicScene.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
BasicShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
BasicTypes.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
Batched.h Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
BuiltinBatch.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinCamera2D.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinCamera3D.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinTypes.h Libraries Work! 2018-10-11 01:26:24 -04:00
CharcoalBuiltin.vcxproj Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
CharcoalBuiltin.vcxproj.filters Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
GLUtil.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
GLUtil.h Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MeshGenerator.h Libraries Work! 2018-10-11 01:26:24 -04:00
PoseableBatch.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
SpriteBatch.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
TextureGenerator.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
TextureGenerator.h Libraries Work! 2018-10-11 01:26:24 -04:00
WithCamera.h Libraries Work! 2018-10-11 01:26:24 -04:00