charcoal/Example
elipzer bb4592ed63 Got the batch rendering to be similar to where I want it.
Changing the mechanic of the renderer to support pipelines.
One scene could have multiple pipelines. The pipelines allow for
one shader, one camera, and multiple batches.
2018-10-14 00:52:32 -04:00
..
Example.vcxproj Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
Example.vcxproj.filters Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
main.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MyApplication.cpp Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MyApplication.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MyBasicScene.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MyBasicScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBasicShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBatch.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MyBatch.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBuiltinCubeScene.cpp Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MyBuiltinCubeScene.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MySimple2DScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple2DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple3DScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple3DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleCubeScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleCubeScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00