b494f68d0c
Now using GLFW3 instead of the custom window class. This library looks like it will make development much simpler and will make it so that I am less worried about my windows code breaking. Currently setup the http://antongerdelan.net/opengl/hellotriangle.html tutorial in the MySimpleScene. Will probably create another scene file to try to get the object oriented stuff working.
25 lines
509 B
C++
25 lines
509 B
C++
#include "stdafx.h"
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#include <string>
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#include "Exception.h"
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#include "MyApplication.h"
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int WINAPI WinMain(HINSTANCE h_instance, HINSTANCE h_prev_instance, LPSTR cmd_line, int n_cmd_show)
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{
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try
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{
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MyApplication my_app("my_app", h_instance);
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return my_app.run();
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}
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catch (Exception& e)
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{
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OutputDebugString("Caught Exception: [");
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OutputDebugString(e.get_class_name().c_str());
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OutputDebugString("]: ");
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OutputDebugString(e.get_message().c_str());
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OutputDebugString("\n");
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return 1;
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}
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} |