b494f68d0c
Now using GLFW3 instead of the custom window class. This library looks like it will make development much simpler and will make it so that I am less worried about my windows code breaking. Currently setup the http://antongerdelan.net/opengl/hellotriangle.html tutorial in the MySimpleScene. Will probably create another scene file to try to get the object oriented stuff working.
24 lines
350 B
C++
24 lines
350 B
C++
#pragma once
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#include "Batch.h"
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#include "Renderable.h"
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#include "MyTriangle.h"
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class MyBatch : public Batch<MyTriangle>
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{
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public:
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MyBatch(const MyTriangle& triangle);
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void render() const override;
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protected:
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void populate_vbos() override;
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void setup_vao() override;
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private:
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const MyTriangle* m_triangle;
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GLuint m_vbo;
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GLuint m_vao;
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}; |