charcoal/OpenGLEngine/MyBatch.h
elipzer b494f68d0c A Working Triangle
Now using GLFW3 instead of the custom window class. This library
looks like it will make development much simpler and will make it
so that I am less worried about my windows code breaking. Currently
setup the http://antongerdelan.net/opengl/hellotriangle.html
tutorial in the MySimpleScene. Will probably create another scene
file to try to get the object oriented stuff working.
2018-09-05 16:26:50 -04:00

24 lines
350 B
C++

#pragma once
#include "Batch.h"
#include "Renderable.h"
#include "MyTriangle.h"
class MyBatch : public Batch<MyTriangle>
{
public:
MyBatch(const MyTriangle& triangle);
void render() const override;
protected:
void populate_vbos() override;
void setup_vao() override;
private:
const MyTriangle* m_triangle;
GLuint m_vbo;
GLuint m_vao;
};