b494f68d0c
Now using GLFW3 instead of the custom window class. This library looks like it will make development much simpler and will make it so that I am less worried about my windows code breaking. Currently setup the http://antongerdelan.net/opengl/hellotriangle.html tutorial in the MySimpleScene. Will probably create another scene file to try to get the object oriented stuff working.
11 lines
206 B
C++
11 lines
206 B
C++
#pragma once
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#include "stdafx.h"
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#include "InputManager.h"
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class GLFWInputManager : public InputManager
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{
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public:
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void key_callback(GLFWwindow* p_window, int key, int scancode, int action, int mods);
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}; |