b494f68d0c
Now using GLFW3 instead of the custom window class. This library looks like it will make development much simpler and will make it so that I am less worried about my windows code breaking. Currently setup the http://antongerdelan.net/opengl/hellotriangle.html tutorial in the MySimpleScene. Will probably create another scene file to try to get the object oriented stuff working.
7 lines
140 B
C++
7 lines
140 B
C++
#include "GLFWInputManager.h"
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void GLFWInputManager::key_callback(GLFWwindow* p_window, int key, int scancode, int action, int mods)
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{
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}
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