charcoal/OpenGLEngine/BasicFS.glsl
elipzer 991b52b233 Almost Finished Builtin
Builtin general structure created. Added a builtin::BasicScene
class for quick general testing of the engine on different systems.
The builtin::BasicScene class greatly reduces the amount of code
needed to be handled by the developer by offering a pre-made way
to handle it. It even includes pre-made shaders!
2018-09-13 00:51:47 -04:00

6 lines
89 B
GLSL

#version 430
out vec4 frag_color;
void main()
{
frag_color = vec4(1.0, 1.0, 1.0, 1.0);
}