OpenGL rendering engine
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Elipzer 9d37a3007f Add Relative Shader Directory Preprocessor to .sln
This allows computers that do not have my personal directory setup
to use visual studio macros to get to the shader dir.
2018-09-11 12:10:11 -04:00
archive Added Dependency: GLM 2018-09-09 21:20:56 -04:00
dll A Working Triangle 2018-09-05 16:26:50 -04:00
include Added Dependency: GLM 2018-09-09 21:20:56 -04:00
lib A Working Triangle 2018-09-05 16:26:50 -04:00
OpenGLEngine Add Relative Shader Directory Preprocessor to .sln 2018-09-11 12:10:11 -04:00
.gitignore Initial Commit 2018-09-04 15:25:54 -04:00
OpenGLEngine.sln Initial Commit 2018-09-04 15:25:54 -04:00