charcoal/OpenGLEngine/Camera.h
Elipzer 3205680062 Fixed Camera
Also added a required prerender function to scene and application.
This function is intended to be used as a way to prepare the scene
to be rendered in its current state. For that reason, the delta
time and the current clock tick are not passed to it.
2018-09-12 11:22:56 -04:00

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C++

#pragma once
#include <glm/glm.hpp>
#include "Poseable.h"
using namespace glm;
class Camera
{
public:
Camera() : m_view_matrix(1.0f), m_projection_matrix(1.0f) {}
mat4 get_world_to_view_matrix() const { return m_projection_matrix * m_view_matrix; }
const mat4& get_view_matrix() const { return m_view_matrix; }
const mat4& get_projection_matrix() const { return m_projection_matrix; }
protected:
mat4 m_view_matrix;
mat4 m_projection_matrix;
};