charcoal/OpenGLEngine/ShaderProgram.cpp
2018-09-12 17:03:46 -04:00

34 lines
529 B
C++

#include "ShaderProgram.h"
namespace charcoal
{
ShaderProgram::ShaderProgram()
: m_program(glCreateProgram())
{}
ShaderProgram::~ShaderProgram()
{
glDeleteProgram(m_program);
}
void ShaderProgram::attach_shader(const Shader& shader)
{
glAttachShader(m_program, shader.get_shader());
}
void ShaderProgram::link()
{
glLinkProgram(m_program);
// TODO: Error handling
}
void ShaderProgram::use() const
{
glUseProgram(m_program);
}
GLuint ShaderProgram::get_program() const
{
return m_program;
}
}