75357b330c
Now using GLM instead of the custom math libraries. Sadly, this did not 100% fix the problem at hand but it does give some closure that the math is not the problem. Also it will be nice to have a general math library to not have to deal with creating every math function every time.
15 lines
445 B
C++
15 lines
445 B
C++
/// @ref core
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/// @file glm/vec3.hpp
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#pragma once
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#include "./ext/vector_bool3.hpp"
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#include "./ext/vector_bool3_precision.hpp"
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#include "./ext/vector_float3.hpp"
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#include "./ext/vector_float3_precision.hpp"
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#include "./ext/vector_double3.hpp"
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#include "./ext/vector_double3_precision.hpp"
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#include "./ext/vector_int3.hpp"
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#include "./ext/vector_int3_precision.hpp"
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#include "./ext/vector_uint3.hpp"
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#include "./ext/vector_uint3_precision.hpp"
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