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@ -132,6 +132,5 @@ def get_score(state: GameState, target: Player) -> Score:
if __name__ == "__main__":
# TODO: "get best move"
# TODO: rotational / reflectional board parity (for less total nodes)
print(f"{START=}, {get_score(START, 'X')=}")
print(f"{total_nodes=}") # 5478