comment about board parity
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@ -131,5 +131,6 @@ def get_score(state: GameState, target: Player) -> float:
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if __name__ == "__main__":
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# TODO: "get best move"
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# TODO: rotational / reflectional board parity (for less total nodes)
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print(f"{START=}, {get_score(START, 'X')=}")
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print(f"{total_nodes=}") # 5478
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