discord-sandboxed/main.js
2019-10-06 22:06:55 -07:00

69 lines
2.2 KiB
JavaScript

// Modules to control application life and create native browser window
import { app, BrowserWindow } from 'electron'
import { modInput } from './src/modInput'
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
export let mainWindow
function createWindow () {
// Create the browser window.
mainWindow = new BrowserWindow({ width: 800, height: 600 })
// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
mainWindow.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On OS X it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (mainWindow === null) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.
const { ipcMain } = require('electron')
// newInput listener
ipcMain.on('newInput', (e, newInput) => {
console.log('Received new input: ' + newInput)
const inputObj = modInput(newInput)
console.log(`inputObj:\t${inputObj}`)
console.log(inputObj)
mainWindow.webContents.send('newInputObj', inputObj)
})
// error listener
ipcMain.on('error', (e, errorObj) => {
console.log('\tSending error message ' + errorObj.error)
mainWindow.webContents.send('error', errorObj)
})