// Modules to control application life and create native browser window const { app, BrowserWindow, ipcMain} = require('electron') const path = require('path') const ioHook = require('iohook') const URL = require('url').URL // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow let devMode = false function createWindow () { // Create the browser window. mainWindow = new BrowserWindow({ width: 1230, height: 800, icon: './assets/icon.ico', webPreferences: { preload: path.join(__dirname, 'preload.js'), nodeIntegration: false, // https://electronjs.org/docs/tutorial/security#2-do-not-enable-nodejs-integration-for-remote-content enableRemoteModule: false, // https://electronjs.org/docs/tutorial/security#15-disable-the-remote-module partition: 'persist:discord', // Kind of weird to me that you can grab the shared partition from main webviewTag: true } }) // Set Dev mode if (process.argv.length === 3) { if (process.argv[2] === 'dev'){ devMode = true } } if (devMode === false){ mainWindow.setMenu(null) } // and load the index.html of the app. mainWindow.loadFile('index.html') // Open the DevTools. // mainWindow.webContents.openDevTools() // Emitted when the window is closed. mainWindow.on('closed', function () { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null }) } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow) // Quit when all windows are closed. app.on('window-all-closed', function () { // On macOS it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') app.quit() }) app.on('activate', function () { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) createWindow() }) /* Security Stuff */ // https://electronjs.org/docs/tutorial/security#11-verify-webview-options-before-creation app.on('web-contents-created', (event, contents) => { contents.on('will-attach-webview', (event, webPreferences, params) => { // Strip away preload scripts if unused or verify their location is legitimate delete webPreferences.preload delete webPreferences.preloadURL // Disable Node.js integration webPreferences.nodeIntegration = false // Verify discordapp.com is being loaded if (!params.src.startsWith('https://discordapp.com/')) { event.preventDefault() } }) }) // https://electronjs.org/docs/tutorial/security#12-disable-or-limit-navigation app.on('web-contents-created', (event, contents) => { contents.on('will-navigate', (event, navigationUrl) => { const parsedUrl = new URL(navigationUrl) if (parsedUrl.origin !== 'https://discordapp.com/') { // Limit navigation to discordapp.com; not really relevant event.preventDefault() } }) }) // https://electronjs.org/docs/tutorial/security#13-disable-or-limit-creation-of-new-windows app.on('web-contents-created', (event, contents) => { contents.on('new-window', async (event, navigationUrl) => { event.preventDefault() // Prevents external links from opening }) }) /* ---- */ 'use strict'; let selfMute = false let isConnected = false let webViewSession = null app.on('ready', () => { // Handle permission requests webViewSession = mainWindow.webContents.session webViewSession.setPermissionRequestHandler((webContents, permission, callback) => { // deny all permissions const url = webContents.getURL() if (url.startsWith('https://discordapp.com/')) { if (permission === 'media' && isConnected === true) { // if user is connected to Discord voice then enable microphone console.log("User connected to Discord VOIP server. Granted permission for microphone") return callback(true) } } console.log("Denied permission: ", permission) return callback(false) }) }) function unmuteMic() { if (isConnected === true && selfMute === false) { console.log("Talking") mainWindow.webContents.send('micOpen', 'mic-open') mainWindow.setTitle("MIC OPEN") } } function muteMic() { if (isConnected === true && selfMute === false) { console.log("Muted") mainWindow.webContents.send('micClose', 'mic-closed') mainWindow.setTitle("MUTED") } } app.on('ready', event => { ioHook.start(); console.log(`Dev Mode: ${devMode}`) }) ioHook.on('mousedown', event => { if (event.button == '4') { unmuteMic() } }) ioHook.on('mouseup', event => { if (event.button == '4') { muteMic() } }) ipcMain.on('asynchronous-message', (event, msg) => { if (msg === 'connected') { console.log("User connected to Discord VOIP server") isConnected = true muteMic() } if (msg === 'disconnected') { console.log("User disconnected to Discord VOIP server") isConnected = false } if (msg === 'self-muted') { console.log("User self-muted") webViewSession.setPermissionRequestHandler(null) selfMute = true } if (msg === 'self-unmuted') { console.log("User self-unmuted") selfMute = false } if (msg === 'DOMready') { mainWindow.webContents.send('devMode', devMode) } })