2019-10-07 05:06:55 +00:00
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// Modules to control application life and create native browser window
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2019-10-12 02:52:09 +00:00
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const {app, BrowserWindow, ipcRenderer} = require('electron')
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2019-10-12 01:51:13 +00:00
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const path = require('path')
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2019-10-07 05:06:55 +00:00
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// Keep a global reference of the window object, if you don't, the window will
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// be closed automatically when the JavaScript object is garbage collected.
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2019-10-12 01:51:13 +00:00
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let mainWindow
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2019-10-07 05:06:55 +00:00
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function createWindow () {
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// Create the browser window.
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2019-10-12 01:51:13 +00:00
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mainWindow = new BrowserWindow({
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width: 1200,
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height: 840,
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webPreferences: {
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preload: path.join(__dirname, 'preload.js'),
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nodeIntegration: true,
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webviewTag: true
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}
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})
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2019-10-07 05:06:55 +00:00
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// and load the index.html of the app.
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mainWindow.loadFile('index.html')
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// Open the DevTools.
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// mainWindow.webContents.openDevTools()
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// Emitted when the window is closed.
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2019-10-12 01:51:13 +00:00
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mainWindow.on('closed', function () {
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2019-10-07 05:06:55 +00:00
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// Dereference the window object, usually you would store windows
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// in an array if your app supports multi windows, this is the time
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// when you should delete the corresponding element.
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mainWindow = null
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})
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}
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// This method will be called when Electron has finished
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// initialization and is ready to create browser windows.
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// Some APIs can only be used after this event occurs.
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app.on('ready', createWindow)
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// Quit when all windows are closed.
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2019-10-12 01:51:13 +00:00
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app.on('window-all-closed', function () {
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// On macOS it is common for applications and their menu bar
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2019-10-07 05:06:55 +00:00
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// to stay active until the user quits explicitly with Cmd + Q
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2019-10-12 01:51:13 +00:00
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if (process.platform !== 'darwin') app.quit()
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2019-10-07 05:06:55 +00:00
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})
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2019-10-12 01:51:13 +00:00
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app.on('activate', function () {
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// On macOS it's common to re-create a window in the app when the
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2019-10-07 05:06:55 +00:00
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// dock icon is clicked and there are no other windows open.
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2019-10-12 01:51:13 +00:00
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if (mainWindow === null) createWindow()
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2019-10-07 05:06:55 +00:00
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})
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// In this file you can include the rest of your app's specific main process
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// code. You can also put them in separate files and require them here.
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2019-10-12 01:51:13 +00:00
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'use strict';
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2019-10-07 05:06:55 +00:00
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2019-10-12 01:51:13 +00:00
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const ioHook = require('iohook');
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2019-10-07 05:06:55 +00:00
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2019-10-12 01:51:13 +00:00
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ioHook.on('mousedown', event => {
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2019-10-12 02:52:09 +00:00
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if (event.button == '4') {
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console.log("mouse4 down")
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mainWindow.webContents.send('ping', 'mic-open')
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}
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2019-10-12 01:51:13 +00:00
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});
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ioHook.on('mouseup', event => {
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2019-10-12 02:52:09 +00:00
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if (event.button == '4') {
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console.log("mouse4 up")
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mainWindow.webContents.send('ping', 'mic-closed')
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}
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2019-10-07 05:06:55 +00:00
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})
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2019-10-12 01:51:13 +00:00
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// Register and start hook
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ioHook.start();
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// Alternatively, pass true to start in DEBUG mode.
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ioHook.start(true);
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