discord-sandboxed/main.js

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// Modules to control application life and create native browser window
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const { app, BrowserWindow, ipcMain} = require('electron')
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const path = require('path')
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const ioHook = require('iohook')
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const URL = require('url').URL
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// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
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let mainWindow
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let devMode = false
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function createWindow () {
// Create the browser window.
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mainWindow = new BrowserWindow({
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width: 1230,
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height: 800,
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icon: './assets/icon.ico',
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webPreferences: {
preload: path.join(__dirname, 'preload.js'),
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nodeIntegration: false, // https://electronjs.org/docs/tutorial/security#2-do-not-enable-nodejs-integration-for-remote-content
enableRemoteModule: false, // https://electronjs.org/docs/tutorial/security#15-disable-the-remote-module
partition: 'persist:discord', // Kind of weird to me that you can grab the shared partition from main
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webviewTag: true
}
})
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// Set Dev mode
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if (process.argv.length === 3) {
if (process.argv[2] === 'dev'){
devMode = true
}
}
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if (devMode === false){
mainWindow.setMenu(null)
}
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// and load the index.html of the app.
mainWindow.loadFile('index.html')
// Open the DevTools.
// mainWindow.webContents.openDevTools()
// Emitted when the window is closed.
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mainWindow.on('closed', function () {
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// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
mainWindow = null
})
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}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
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app.on('window-all-closed', function () {
// On macOS it is common for applications and their menu bar
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// to stay active until the user quits explicitly with Cmd + Q
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if (process.platform !== 'darwin') app.quit()
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})
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app.on('activate', function () {
// On macOS it's common to re-create a window in the app when the
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// dock icon is clicked and there are no other windows open.
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if (mainWindow === null) createWindow()
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})
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/* Security Stuff */
// https://electronjs.org/docs/tutorial/security#11-verify-webview-options-before-creation
app.on('web-contents-created', (event, contents) => {
contents.on('will-attach-webview', (event, webPreferences, params) => {
// Strip away preload scripts if unused or verify their location is legitimate
delete webPreferences.preload
delete webPreferences.preloadURL
// Disable Node.js integration
webPreferences.nodeIntegration = false
// Verify discordapp.com is being loaded
if (!params.src.startsWith('https://discordapp.com/')) {
event.preventDefault()
}
})
})
// https://electronjs.org/docs/tutorial/security#12-disable-or-limit-navigation
app.on('web-contents-created', (event, contents) => {
contents.on('will-navigate', (event, navigationUrl) => {
const parsedUrl = new URL(navigationUrl)
if (parsedUrl.origin !== 'https://discordapp.com/') { // Limit navigation to discordapp.com; not really relevant
event.preventDefault()
}
})
})
// https://electronjs.org/docs/tutorial/security#13-disable-or-limit-creation-of-new-windows
app.on('web-contents-created', (event, contents) => {
contents.on('new-window', async (event, navigationUrl) => {
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event.preventDefault() // Prevents external links from opening
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})
})
/* ---- */
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'use strict';
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let selfMute = false
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let isConnected = false
let webViewSession = null
app.on('ready', () => {
// Handle permission requests
webViewSession = mainWindow.webContents.session
webViewSession.setPermissionRequestHandler((webContents, permission, callback) => { // deny all permissions
const url = webContents.getURL()
if (url.startsWith('https://discordapp.com/')) {
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if (permission === 'media' && isConnected === true) { // if user is connected to Discord voice then enable microphone
console.log("User connected to Discord VOIP server. Granted permission for microphone")
return callback(true)
}
}
console.log("Denied permission: ", permission)
return callback(false)
})
})
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function unmuteMic() {
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if (isConnected === true && selfMute === false) {
console.log("Talking")
mainWindow.webContents.send('micOpen', 'mic-open')
mainWindow.setTitle("MIC OPEN")
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}
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}
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function muteMic() {
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if (isConnected === true && selfMute === false) {
console.log("Muted")
mainWindow.webContents.send('micClose', 'mic-closed')
mainWindow.setTitle("MUTED")
}
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}
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app.on('ready', event => {
ioHook.start();
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console.log(`Dev Mode: ${devMode}`)
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})
ioHook.on('mousedown', event => {
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if (event.button == '4') {
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unmuteMic()
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}
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})
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ioHook.on('mouseup', event => {
if (event.button == '4') {
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muteMic()
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}
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})
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ipcMain.on('asynchronous-message', (event, msg) => {
if (msg === 'connected') {
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console.log("User connected to Discord VOIP server")
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isConnected = true
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muteMic()
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}
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if (msg === 'disconnected') {
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console.log("User disconnected to Discord VOIP server")
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isConnected = false
}
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if (msg === 'self-muted') {
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console.log("User self-muted")
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webViewSession.setPermissionRequestHandler(null)
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selfMute = true
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}
if (msg === 'self-unmuted') {
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console.log("User self-unmuted")
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selfMute = false
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}
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if (msg === 'DOMready') {
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mainWindow.webContents.send('devMode', devMode)
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}
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})