even more strict typescript options
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76eb8e4e01
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127674d8e5
@ -251,10 +251,10 @@ export class AutoVerifier<T> {
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}
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}
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await tryResolveTrustedPromise();
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} catch (e) {
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} catch (e: unknown) {
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this.unverify();
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if (!resolved) {
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reject(e);
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reject(e as Error);
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resolved = true;
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} else {
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console.warn('server request failed after returning cache value (or when already rejected)', e);
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@ -53,9 +53,9 @@ export default function bindAddGuildEvents(document: Document, q: Q, ui: UI, gui
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}
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let overlayElement = createAddGuildOverlay(document, q, ui, guildsManager, addGuildData as IAddGuildData);
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document.body.appendChild(overlayElement);
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} catch (e) {
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} catch (e: unknown) {
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LOG.error('Unable to parse guild data', e);
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let errorOverlayElement = createErrorMessageOverlay(document, 'Unable to parse guild file', e.message);
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let errorOverlayElement = createErrorMessageOverlay(document, 'Unable to parse guild file', (e as Error).message);
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document.body.appendChild(errorOverlayElement);
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}
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@ -201,9 +201,9 @@ export default function createAddGuildOverlay(document: Document, q: Q, ui: UI,
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q.$$$(element, '.submit').innerText = 'Registering...';
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try {
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newGuild = await guildsManager.addNewGuild(addGuildData, displayName, avatarBuff);
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} catch (e) {
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LOG.warn('error adding new guild: ' + e.message, e); // explicitly not printing stack trace here
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q.$$$(element, '.error').innerText = e.message;
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} catch (e: unknown) {
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LOG.warn('error adding new guild: ' + (e as Error).message, e); // explicitly not printing stack trace here
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q.$$$(element, '.error').innerText = (e as Error).message;
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q.$$$(element, '.submit').innerText = 'Try Again';
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await ElementsUtil.shakeElement(q.$$$(element, '.submit'), 400);
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newGuild = null;
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@ -366,9 +366,9 @@ export default class ElementsUtil {
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if (!resourceId) throw new ShouldNeverHappenError('resourceId is null and we are not using a pre-download');
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try {
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resourceBuff = (await guild.fetchResource(resourceId)).data;
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} catch (e) {
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LOG.error('Error downloading resource', e);
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if (downloadFailFunc) await downloadFailFunc(e);
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} catch (e: unknown) {
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LOG.error('Error downloading resource', { e });
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if (downloadFailFunc) await downloadFailFunc(e as string);
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downloading = false;
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return;
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}
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@ -26,11 +26,11 @@ export default class Util {
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try {
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await fs.stat(path);
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return true;
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} catch (e) {
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if (e.code == 'ENOENT') {
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} catch (e: unknown) {
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if ((e as any).code == 'ENOENT') {
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return false;
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} else {
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throw new Error('Error checking if file exists: ' + e.code);
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throw new Error('Error checking if file exists: ' + (e as any).code);
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}
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}
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}
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@ -31,8 +31,8 @@ export default class ConcurrentQueue<T> {
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(async () => {
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try {
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taskData.resolve(await taskData.task());
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} catch (e) {
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taskData.reject(e);
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} catch (e: unknown) {
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taskData.reject(e as Error);
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}
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this.current -= 1;
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this._checkQueue();
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@ -107,8 +107,8 @@ function bindEvent(
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let hasPrivilege: boolean;
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try {
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hasPrivilege = await DB.hasPrivilege(identity.guildId, identity.memberId, privilege);
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} catch (e) {
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throw new EventError('not authorized', e, 'unable to check privilege');
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} catch (e: unknown) {
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throw new EventError('not authorized', e as Error, 'unable to check privilege');
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}
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if (!hasPrivilege) {
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throw new EventError('not authorized');
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@ -122,7 +122,7 @@ function bindEvent(
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if (e instanceof EventError) {
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throw e;
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} else {
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throw new EventError(`unable to handle ${name} request`, e);
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throw new EventError(`unable to handle ${name} request`, e as Error);
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}
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}
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} catch (e) {
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@ -221,9 +221,9 @@ function bindChallengeVerificationEvents(io: socketio.Server, client: socketio.S
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let memberInfo = await DB.getMemberInfo(identity.publicKey);
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identity.memberId = memberInfo.member_id;
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identity.guildId = memberInfo.guild_id;
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} catch (e) {
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} catch (e: unknown) {
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// unable to find a member with the specified public key
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throw new EventError('unauthorized public key', e);
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throw new EventError('unauthorized public key', e as Error);
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}
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LOG.debug(`c#${client.id}: challenging for u#${identity.memberId}`);
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@ -273,8 +273,8 @@ function bindChallengeVerificationEvents(io: socketio.Server, client: socketio.S
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let verified: boolean;
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try {
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verified = verify.verify(identity.publicKey, signature, 'hex');
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} catch (e) {
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throw new EventError('unable to verify signature', e);
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} catch (e: unknown) {
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throw new EventError('unable to verify signature', e as Error);
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}
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if (!verified) {
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@ -285,7 +285,7 @@ function bindChallengeVerificationEvents(io: socketio.Server, client: socketio.S
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await DB.setMemberStatus(identity.guildId, identity.memberId, 'online');
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let member = await DB.getMember(identity.guildId, identity.memberId);
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io.to(identity.guildId).emit('update-member', member);
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} catch (e) {
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} catch (e: unknown) {
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LOG.warn('unable to set status for m#' + identity.memberId, e);
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// not killing here since this should not be a game ender. Most likely, the SQL server is bad though
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}
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@ -10,10 +10,11 @@
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"noImplicitAny": true,
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"noPropertyAccessFromIndexSignature": true,
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"noUncheckedIndexedAccess": true,
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"strictFunctionTypes": true,
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"strictBindCallApply": true,
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"strictPropertyInitialization": true,
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"strictFunctionTypes": true,
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"strictNullChecks": true,
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"strictPropertyInitialization": true,
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"useUnknownInCatchVariables": true,
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"alwaysStrict": true,
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"skipLibCheck": true,
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"outDir": "dist"
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