charcoal/CharcoalBuiltin
elipzer e3c85324c6 Changed Filters to be more representitive
Also moved all the code for each pipeline into the header files
rather than the .cpp files to keep it all in one place.
Considering just moving all the code into one file just to make it
easier to create new pipelines but that may be overkill and may
make the project harder to maintain in the future.
2018-10-14 15:44:04 -04:00
..
AutoPrerenderingScene.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
AutoPrerenderingScene.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BasicBatch.h Changed Filters to be more representitive 2018-10-14 15:44:04 -04:00
BasicPipeline.h Changed Filters to be more representitive 2018-10-14 15:44:04 -04:00
BasicShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
BasicTypes.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
Batched.h Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
BuiltinBatch.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinCamera2D.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinCamera3D.h Removed duplicate constructor problems using the 'using' directive 2018-10-13 14:07:08 -04:00
BuiltinPipeline.h Changed Filters to be more representitive 2018-10-14 15:44:04 -04:00
BuiltinTypes.h Libraries Work! 2018-10-11 01:26:24 -04:00
CharcoalBuiltin.vcxproj Changed Filters to be more representitive 2018-10-14 15:44:04 -04:00
CharcoalBuiltin.vcxproj.filters Changed Filters to be more representitive 2018-10-14 15:44:04 -04:00
GLUtil.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
GLUtil.h Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MeshGenerator.h Libraries Work! 2018-10-11 01:26:24 -04:00
PoseableBatch.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
SpriteBatch.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
TextureGenerator.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
TextureGenerator.h Libraries Work! 2018-10-11 01:26:24 -04:00
WithCamera.h Added Pipelines! 2018-10-14 15:06:51 -04:00