..
AutoPrerenderingScene.cpp
Probably BREAKING - Moved everything into proper directories
2018-10-10 23:56:39 -04:00
AutoPrerenderingScene.h
Removed duplicate constructor problems using the 'using' directive
2018-10-13 14:07:08 -04:00
BasicBatch.h
Changed Filters to be more representitive
2018-10-14 15:44:04 -04:00
BasicPipeline.h
Changed Filters to be more representitive
2018-10-14 15:44:04 -04:00
BasicShaderProgram.h
Libraries Work!
2018-10-11 01:26:24 -04:00
BasicTypes.h
Got the batch rendering to be similar to where I want it.
2018-10-14 00:52:32 -04:00
Batched.h
Probably BREAKING - Moved everything into proper directories
2018-10-10 23:56:39 -04:00
BuiltinBatch.h
Removed duplicate constructor problems using the 'using' directive
2018-10-13 14:07:08 -04:00
BuiltinCamera2D.h
Removed duplicate constructor problems using the 'using' directive
2018-10-13 14:07:08 -04:00
BuiltinCamera3D.h
Removed duplicate constructor problems using the 'using' directive
2018-10-13 14:07:08 -04:00
BuiltinPipeline.h
Changed Filters to be more representitive
2018-10-14 15:44:04 -04:00
BuiltinTypes.h
Libraries Work!
2018-10-11 01:26:24 -04:00
CharcoalBuiltin.vcxproj
Changed Filters to be more representitive
2018-10-14 15:44:04 -04:00
CharcoalBuiltin.vcxproj.filters
Changed Filters to be more representitive
2018-10-14 15:44:04 -04:00
GLUtil.cpp
Libraries Work!
2018-10-11 01:26:24 -04:00
GLUtil.h
Probably BREAKING - Moved everything into proper directories
2018-10-10 23:56:39 -04:00
MeshGenerator.h
Libraries Work!
2018-10-11 01:26:24 -04:00
PoseableBatch.h
Got the batch rendering to be similar to where I want it.
2018-10-14 00:52:32 -04:00
SpriteBatch.h
Got the batch rendering to be similar to where I want it.
2018-10-14 00:52:32 -04:00
TextureGenerator.cpp
Libraries Work!
2018-10-11 01:26:24 -04:00
TextureGenerator.h
Libraries Work!
2018-10-11 01:26:24 -04:00
WithCamera.h
Added Pipelines!
2018-10-14 15:06:51 -04:00