charcoal/OpenGLEngine/TexturedFS.glsl
elipzer ae7fcc9011 Starting Textured Scene
Want to use seperate textures and samplers for the scene to allow
for more modularization. Currently have created a texture class
and started creating a scene class.
2018-09-15 17:40:49 -04:00

6 lines
89 B
GLSL

#version 430
out vec4 frag_color;
void main()
{
frag_color = vec4(1.0, 1.0, 1.0, 1.0);
}