991b52b233
Builtin general structure created. Added a builtin::BasicScene class for quick general testing of the engine on different systems. The builtin::BasicScene class greatly reduces the amount of code needed to be handled by the developer by offering a pre-made way to handle it. It even includes pre-made shaders!
10 lines
258 B
GLSL
10 lines
258 B
GLSL
#version 430
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layout(location = 0) in vec3 vertex_position;
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layout(location = 1) in mat4 model_to_world;
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layout(location = 0) uniform mat4 world_to_projection;
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void main()
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{
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gl_Position = world_to_projection * model_to_world * vec4(vertex_position, 1.0);
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} |