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Application.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Application.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Batch.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Camera2D.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Camera2D.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Camera3D.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Camera3D.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Camera.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
charcoal.vcxproj
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Improved includes to improve ease of code building.
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2018-11-12 00:38:29 -05:00 |
charcoal.vcxproj.filters
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Collision.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
constants.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
deps.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
DrawMode.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ElementBatch.h
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Added a function for resizing element buffers.
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2018-11-12 11:13:12 -05:00 |
Exception.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Font.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Font.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
FPS.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
FPS.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
GLFWInputManager.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
GLFWInputManager.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ImageFont.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ImageFont.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ImageLoader.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ImageLoader.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
InputManager.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
InputManager.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
InstancedBatch.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
InstancedElementBatch.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
lodepng.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
lodepng.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Mesh.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
MeshFactory.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
PhysicsTypes.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Pipeline.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Poseable2D.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Poseable2D.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Poseable.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Poseable.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Prerenderable.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Rect.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Renderable.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Sampler.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Sampler.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Scene.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Shader.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Shader.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ShaderProgram.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
ShaderProgram.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Texture.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
TextureFactory.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
TextureFactory.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
TextureRenderable.h
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Intermediate Commit for work on laptop if needed.
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2018-11-13 11:46:01 -05:00 |
Util.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
Util.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
VertexFragmentShaderProgram.cpp
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |
VertexFragmentShaderProgram.h
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Altered file system to better represent project names.
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2018-11-12 00:27:56 -05:00 |