charcoal/OpenGLEngine/main.cpp
elipzer a8c4b05d2f It Works! A triangle renders on the screen.
This commit gets creates the ObjectOriented scene and gets it
working.

The current test program swaps a triangle from small to large with
the 1 and 2 keys on the keyboard. (1 for small and 2 for large).

The small triangle is rendered by the simple scene and the large
one is rendered by the object oriented one.
2018-09-05 19:10:38 -04:00

25 lines
487 B
C++

#include "stdafx.h"
#include <string>
#include "Exception.h"
#include "MyApplication.h"
int WINAPI WinMain(HINSTANCE h_instance, HINSTANCE h_prev_instance, LPSTR cmd_line, int n_cmd_show)
{
try
{
MyApplication my_app;
return my_app.run();
}
catch (Exception& e)
{
OutputDebugString("Caught Exception: [");
OutputDebugString(e.get_class_name().c_str());
OutputDebugString("]: ");
OutputDebugString(e.get_message().c_str());
OutputDebugString("\n");
return 1;
}
}