charcoal/OpenGLEngine/Batch.h
elipzer b494f68d0c A Working Triangle
Now using GLFW3 instead of the custom window class. This library
looks like it will make development much simpler and will make it
so that I am less worried about my windows code breaking. Currently
setup the http://antongerdelan.net/opengl/hellotriangle.html
tutorial in the MySimpleScene. Will probably create another scene
file to try to get the object oriented stuff working.
2018-09-05 16:26:50 -04:00

24 lines
307 B
C++

#pragma once
#include "stdafx.h"
#include <vector>
#include "ShaderProgram.h"
template <typename RenderableType>
class Batch
{
public:
void init()
{
populate_vbos();
setup_vao();
}
virtual void render() const = 0;
protected:
virtual void populate_vbos() = 0;
virtual void setup_vao() = 0;
};