5a9765b111
There is an OpenGL error (1282) invalid operation that is getting caught when switching to the imagescene. This needs to get fixed and then hopefully the whole thing will work.
19 lines
343 B
C++
19 lines
343 B
C++
#pragma once
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#include "BuiltinTypes.h"
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#include "SpriteBatch.h"
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namespace charcoal
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{
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namespace builtin
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{
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namespace image
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{
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typedef PTVertex Vertex;
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typedef Index Index;
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typedef TextureRenderable<Vertex, Index> Renderable;
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typedef SpriteBatch<Vertex, Index, offsetof(Vertex, position), offsetof(Vertex, uv)> Batch;
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}
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}
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} |