charcoal/Example
elipzer 8061ffeef5 Removed requirements for PoseableBatch-es to have a specified
number of rendered elements.

This was pretty easy since the elements were getting re-allocated
in the graphics card every frame. TODO would be to make the
re-allocation not happen every frame but rather only happen when
a re-allocation is nescessary and rather just not fully re-populate
the buffer if not every element is used or have some other sort of
automated way of handling the VRAM.
2018-11-12 11:23:38 -05:00
..
Example.vcxproj Improved includes to improve ease of code building. 2018-11-12 00:38:29 -05:00
Example.vcxproj.filters Starting off with text! Using the Uber image to test it. 2018-10-19 01:08:21 -04:00
main.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MyApplication.cpp Starting off with text! Using the Uber image to test it. 2018-10-19 01:08:21 -04:00
MyApplication.h Starting off with text! Using the Uber image to test it. 2018-10-19 01:08:21 -04:00
MyBasicScene.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MyBasicScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBasicShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBatch.cpp Added a function for resizing element buffers. 2018-11-12 11:13:12 -05:00
MyBatch.h Added a function for resizing element buffers. 2018-11-12 11:13:12 -05:00
MyBuiltinCubeScene.cpp Removed requirements for PoseableBatch-es to have a specified 2018-11-12 11:23:38 -05:00
MyBuiltinCubeScene.h Got it working but its not working... 2018-10-14 21:19:38 -04:00
MyBuiltinLitScene.cpp Removed requirements for PoseableBatch-es to have a specified 2018-11-12 11:23:38 -05:00
MyBuiltinLitScene.h Lighting works... Just not properly 2018-10-15 22:38:59 -04:00
MyBuiltinTexturedScene.cpp Removed requirements for PoseableBatch-es to have a specified 2018-11-12 11:23:38 -05:00
MyBuiltinTexturedScene.h Got it working but its not working... 2018-10-14 21:19:38 -04:00
MyPongScene.cpp Removed requirements for PoseableBatch-es to have a specified 2018-11-12 11:23:38 -05:00
MyPongScene.h Final Pong Touches 2018-10-18 12:28:46 -04:00
MySimple2DScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple2DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple3DScene.cpp Fixed reverse-texture rendering by flipping the camera "handedness" 2018-10-15 11:42:12 -04:00
MySimple3DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleCubeScene.cpp Fixed reverse-texture rendering by flipping the camera "handedness" 2018-10-15 11:42:12 -04:00
MySimpleCubeScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyTestTextScene.cpp Removed requirements for PoseableBatch-es to have a specified 2018-11-12 11:23:38 -05:00
MyTextTestScene.h Starting off with text! Using the Uber image to test it. 2018-10-19 01:08:21 -04:00