75357b330c
Now using GLM instead of the custom math libraries. Sadly, this did not 100% fix the problem at hand but it does give some closure that the math is not the problem. Also it will be nice to have a general math library to not have to deal with creating every math function every time.
16 lines
446 B
C++
16 lines
446 B
C++
/// @ref core
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/// @file glm/vec4.hpp
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#pragma once
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#include "./ext/vector_bool4.hpp"
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#include "./ext/vector_bool4_precision.hpp"
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#include "./ext/vector_float4.hpp"
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#include "./ext/vector_float4_precision.hpp"
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#include "./ext/vector_double4.hpp"
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#include "./ext/vector_double4_precision.hpp"
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#include "./ext/vector_int4.hpp"
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#include "./ext/vector_int4_precision.hpp"
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#include "./ext/vector_uint4.hpp"
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#include "./ext/vector_uint4_precision.hpp"
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