charcoal/Example/MyBasicScene.h
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2018-10-11 01:26:24 -04:00

34 lines
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C++

#pragma once
#include <charcoal/Scene.h>
#include "MyBasicShaderProgram.h"
using namespace charcoal;
class MyBasicScene : public Scene
{
public:
MyBasicScene(Application& application);
~MyBasicScene();
void init() override;
void use() override;
void unuse() override;
void update(float delta_time, clock_t clock) override;
void prerender() override;
void render() override;
private:
MyBasicShaderProgram m_shader_program;
GLuint m_vbo;
GLuint m_vao;
};