5db5ce971c
Also added a copy pre-build even for .h files into the include directory for charcoal and charcoal-builtin
21 lines
525 B
C++
21 lines
525 B
C++
#pragma once
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#include "Prerenderable.h"
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#include "Camera2D.h"
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namespace charcoal
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{
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namespace builtin
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{
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class Camera2D : public Prerenderable, public charcoal::Camera2D
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{
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public:
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Camera2D(const vec2& size, const vec2& position = vec2(0.0f, 0.0f))
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: charcoal::Camera2D(size, position) {}
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Camera2D(const vec3& size = vec3(2.0f, 2.0f, 2.0f), const vec3& position = vec3(0.0f, 0.0f, 0.0f))
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: charcoal::Camera2D(size, position) {}
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void prerender() override { charcoal::Camera2D::prerender(); }
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};
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}
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} |