charcoal/OpenGLEngine/MyApplication.h
Elipzer 3205680062 Fixed Camera
Also added a required prerender function to scene and application.
This function is intended to be used as a way to prepare the scene
to be rendered in its current state. For that reason, the delta
time and the current clock tick are not passed to it.
2018-09-12 11:22:56 -04:00

36 lines
653 B
C++

#pragma once
#include "Application.h"
#include "MyBasicScene.h"
#include "MySimple2DScene.h"
#include "MySimple3DScene.h"
#include "MySimpleCubeScene.h"
class MyApplication :
public Application
{
public:
MyApplication(int width = -1, int height = -1);
protected:
void init() override;
void update(float delta_time, clock_t clock) override;
void prerender() override;
void render() override;
void close() override;
private:
void swap_scene(Scene* scene);
Scene* m_p_current_scene = nullptr;
MyBasicScene m_basic_scene;
MySimple2DScene m_simple_2d_scene;
MySimple3DScene m_simple_3d_scene;
MySimpleCubeScene m_simple_cube_scene;
};