charcoal/Example/MyBuiltinLitShadowedScene.h
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2018-10-11 01:26:24 -04:00

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C++

#pragma once
#include <charcoal-builtin/LitShadowedScene.h>
#include <charcoal-builtin/BuiltinCamera3D.h>
using namespace charcoal;
using namespace charcoal::builtin;
class MyBuiltinLitShadowedScene : public litshadowed::Scene
{
public:
MyBuiltinLitShadowedScene(Application& application);
void update(float delta_time, clock_t clock) override;
private:
litshadowed::Renderable m_cube;
litshadowed::Renderable m_plane;
builtin::Camera3D m_camera;
litshadowed::Batch& m_cube_batch;
litshadowed::Batch& m_plane_batch;
};