charcoal/charcoal-builtin/BasicShaderProgram.h

19 lines
330 B
C++

#pragma once
#include <charcoal/VertexFragmentShaderProgram.h>
namespace charcoal
{
namespace builtin
{
namespace basic
{
class ShaderProgram : public VertexFragmentShaderProgram
{
public:
ShaderProgram() : VertexFragmentShaderProgram(SHADER_PATH "BasicVS.glsl", SHADER_PATH "BasicFS.glsl") {}
};
}
}
}