charcoal/Example
elipzer 0c767e9441 Added Pipelines!
Greatly streamline the concept of rendering and abstract rendering
so that scenes can render from many different pipelines if they
want to!.
2018-10-14 15:06:51 -04:00
..
Example.vcxproj Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
Example.vcxproj.filters Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
main.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MyApplication.cpp Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MyApplication.h Got the batch rendering to be similar to where I want it. 2018-10-14 00:52:32 -04:00
MyBasicScene.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MyBasicScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBasicShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBatch.cpp Probably BREAKING - Moved everything into proper directories 2018-10-10 23:56:39 -04:00
MyBatch.h Libraries Work! 2018-10-11 01:26:24 -04:00
MyBuiltinCubeScene.cpp Added Pipelines! 2018-10-14 15:06:51 -04:00
MyBuiltinCubeScene.h Added Pipelines! 2018-10-14 15:06:51 -04:00
MySimple2DScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple2DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple3DScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimple3DScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleCubeScene.cpp Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleCubeScene.h Libraries Work! 2018-10-11 01:26:24 -04:00
MySimpleShaderProgram.h Libraries Work! 2018-10-11 01:26:24 -04:00