charcoal/CharcoalBuiltin/BasicPipeline.h
elipzer 0c767e9441 Added Pipelines!
Greatly streamline the concept of rendering and abstract rendering
so that scenes can render from many different pipelines if they
want to!.
2018-10-14 15:06:51 -04:00

21 lines
336 B
C++

#pragma once
#include <charcoal/Pipeline.h>
#include "WithCamera.h"
#include "BasicShaderProgram.h"
#include "BasicBatch.h"
namespace charcoal
{
namespace builtin
{
namespace basic
{
class Pipeline : public charcoal::Pipeline<ShaderProgram, Batch>, public WithCamera
{
public:
void render() override;
};
}
}
}