5db5ce971c
Also added a copy pre-build even for .h files into the include directory for charcoal and charcoal-builtin
19 lines
343 B
C++
19 lines
343 B
C++
#pragma once
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#include "BuiltinTypes.h"
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#include "SpriteBatch.h"
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namespace charcoal
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{
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namespace builtin
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{
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namespace image
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{
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typedef PTVertex Vertex;
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typedef Index Index;
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typedef TextureRenderable<Vertex, Index> Renderable;
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typedef SpriteBatch<Vertex, Index, offsetof(Vertex, position), offsetof(Vertex, uv)> Batch;
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}
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}
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} |