98c6d3868c
Still need to allow for adding lights!
126 lines
4.7 KiB
XML
126 lines
4.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="Source Files">
|
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
</Filter>
|
|
<Filter Include="Header Files">
|
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
|
|
</Filter>
|
|
<Filter Include="Resource Files">
|
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
</Filter>
|
|
<Filter Include="Header Files\General">
|
|
<UniqueIdentifier>{5df56e70-8319-4228-b684-c38dd8730bd2}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Source Files\General">
|
|
<UniqueIdentifier>{38a6019a-d441-4f64-a1d3-00b15fce2106}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Pipelines">
|
|
<UniqueIdentifier>{808e9376-c6b7-4d65-806e-935f34d5ec4a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Pipelines\Basic">
|
|
<UniqueIdentifier>{1dbc28a4-b52f-4171-a385-79490dfa9b0a}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Pipelines\Textured">
|
|
<UniqueIdentifier>{a0a4d461-a490-40ce-bc57-22c47460f60e}</UniqueIdentifier>
|
|
</Filter>
|
|
<Filter Include="Header Files\Pipelines\Lit">
|
|
<UniqueIdentifier>{bc6d5912-669e-4e73-8e9e-67e1d4af38be}</UniqueIdentifier>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="GLUtil.cpp">
|
|
<Filter>Source Files\General</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="AutoPrerenderingScene.cpp">
|
|
<Filter>Source Files\General</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="TextureGenerator.cpp">
|
|
<Filter>Source Files\General</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="BasicShaderProgram.h">
|
|
<Filter>Header Files\Pipelines\Basic</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BasicTypes.h">
|
|
<Filter>Header Files\Pipelines\Basic</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="AutoPrerenderingScene.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="Batched.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuiltinBatch.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuiltinCamera2D.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuiltinCamera3D.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuiltinTypes.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="GLUtil.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="MeshGenerator.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="PoseableBatch.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="SpriteBatch.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TextureGenerator.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="WithCamera.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BasicBatch.h">
|
|
<Filter>Header Files\Pipelines\Basic</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BasicPipeline.h">
|
|
<Filter>Header Files\Pipelines\Basic</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="BuiltinPipeline.h">
|
|
<Filter>Header Files\General</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TexturedBatch.h">
|
|
<Filter>Header Files\Pipelines\Textured</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TexturedTypes.h">
|
|
<Filter>Header Files\Pipelines\Textured</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TexturedShaderProgram.h">
|
|
<Filter>Header Files\Pipelines\Textured</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TexturedPipeline.h">
|
|
<Filter>Header Files\Pipelines\Textured</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="TexturedRenderable.h">
|
|
<Filter>Header Files\Pipelines\Textured</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="LitBatch.h">
|
|
<Filter>Header Files\Pipelines\Lit</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="LitTypes.h">
|
|
<Filter>Header Files\Pipelines\Lit</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="LitShaderProgram.h">
|
|
<Filter>Header Files\Pipelines\Lit</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="LitPipeline.h">
|
|
<Filter>Header Files\Pipelines\Lit</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
</Project> |