#pragma once #include "stdafx.h" enum DrawMode : GLenum { DRAW_POINTS = GL_POINTS, DRAW_LINE_STRIP = GL_LINE_STRIP, DRAW_LINE_LOOP = GL_LINE_LOOP, DRAW_LINES = GL_LINES, DRAW_LINE_STRIP_ADJACENCY = GL_LINE_STRIP_ADJACENCY, DRAW_LINES_ADJACENCY = GL_LINES_ADJACENCY, DRAW_TRIANGLE_STRIP = GL_TRIANGLE_STRIP, DRAW_TRIANGLE_FAN = GL_TRIANGLE_FAN, DRAW_TRIANGLES = GL_TRIANGLES, DRAW_TRIANGLE_STRIP_ADJACENCY = GL_TRIANGLE_STRIP_ADJACENCY, DRAW_TRIANGLES_ADJACENCY = GL_TRIANGLES_ADJACENCY, DRAW_PATCHES = GL_PATCHES, };