#pragma once #include "Batch.h" #include "MyBatchTestShaderProgram.h" class MyBatch : public Batch { public: MyBatch( const MyBatchTestShaderProgram::RenderableType* renderable, const SizeType& element_count, const SizeType& element_render_count ) : Batch(renderable, element_count, element_render_count) {} protected: void setup_element_buffers() override; void setup_vao() override; void update_element_buffers() override; };