elipzer
bb4592ed63
Got the batch rendering to be similar to where I want it.
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Changing the mechanic of the renderer to support pipelines.
One scene could have multiple pipelines. The pipelines allow for
one shader, one camera, and multiple batches.
2018-10-14 00:52:32 -04:00
elipzer
2f6c5ee319
Starting off with specified rendering.
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Almost there. Just an odd linker error so far.
2018-10-13 15:26:22 -04:00
elipzer
cbcf9dad21
Got rid of unused file and updated filters for builtin/example
2018-10-11 15:50:08 -04:00
elipzer
7cbe8acf30
Libraries Work!
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Now the code is being compiled through .lib files!
2018-10-11 01:26:24 -04:00
elipzer
0ad7f7d96d
Added the new project folders
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Still need to setup DLL stuff with dll export/imports.
Using DLLs should make the project faster to build AND should make
it easier to distribute.
2018-10-10 11:25:37 -04:00