Commit Graph

5 Commits

Author SHA1 Message Date
elipzer
bb4592ed63 Got the batch rendering to be similar to where I want it.
Changing the mechanic of the renderer to support pipelines.
One scene could have multiple pipelines. The pipelines allow for
one shader, one camera, and multiple batches.
2018-10-14 00:52:32 -04:00
elipzer
2f6c5ee319 Starting off with specified rendering.
Almost there. Just an odd linker error so far.
2018-10-13 15:26:22 -04:00
elipzer
cbcf9dad21 Got rid of unused file and updated filters for builtin/example 2018-10-11 15:50:08 -04:00
elipzer
7cbe8acf30 Libraries Work!
Now the code is being compiled through .lib files!
2018-10-11 01:26:24 -04:00
elipzer
0ad7f7d96d Added the new project folders
Still need to setup DLL stuff with dll export/imports.

Using DLLs should make the project faster to build AND should make
it easier to distribute.
2018-10-10 11:25:37 -04:00