Filters update for removing stdafx.cpp
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8867e8086e
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8da055a018
@ -185,10 +185,6 @@
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<ClCompile Include="Shader.cpp" />
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<ClCompile Include="Shader.cpp" />
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<ClCompile Include="ShaderProgram.cpp" />
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<ClCompile Include="ShaderProgram.cpp" />
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<ClCompile Include="Sampler.cpp" />
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<ClCompile Include="Sampler.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">NotUsing</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="TexturedBatch.cpp" />
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<ClCompile Include="TexturedBatch.cpp" />
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<ClCompile Include="TexturedScene.cpp" />
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<ClCompile Include="TexturedScene.cpp" />
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<ClCompile Include="TextureFactory.cpp" />
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<ClCompile Include="TextureFactory.cpp" />
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@ -231,9 +231,6 @@
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<ClCompile Include="Sampler.cpp">
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<ClCompile Include="Sampler.cpp">
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<Filter>Source Files\Engine\Baseline</Filter>
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<Filter>Source Files\Engine\Baseline</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="stdafx.cpp">
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<Filter>Source Files\Engine\Baseline</Filter>
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</ClCompile>
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<ClCompile Include="Util.cpp">
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<ClCompile Include="Util.cpp">
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<Filter>Source Files\Engine\Baseline</Filter>
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<Filter>Source Files\Engine\Baseline</Filter>
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</ClCompile>
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</ClCompile>
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