Changed stdafx.h to be deps.h
This commit is contained in:
parent
0ad7f7d96d
commit
8867e8086e
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "BasicScene.h"
|
#include "BasicScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
#include "MeshFactory.h"
|
#include "MeshFactory.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <cstddef>
|
#include <cstddef>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
namespace charcoal
|
namespace charcoal
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "InputManager.h"
|
#include "InputManager.h"
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
namespace charcoal
|
namespace charcoal
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "ImageScene.h"
|
#include "ImageScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
#include "MeshFactory.h"
|
#include "MeshFactory.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "LitScene.h"
|
#include "LitScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "LitShadowedScene.h"
|
#include "LitShadowedScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "MySimple2DScene.h"
|
#include "MySimple2DScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "MySimple3DScene.h"
|
#include "MySimple3DScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
@ -267,7 +267,7 @@
|
|||||||
<ClInclude Include="Scene.h" />
|
<ClInclude Include="Scene.h" />
|
||||||
<ClInclude Include="Shader.h" />
|
<ClInclude Include="Shader.h" />
|
||||||
<ClInclude Include="ShaderProgram.h" />
|
<ClInclude Include="ShaderProgram.h" />
|
||||||
<ClInclude Include="stdafx.h" />
|
<ClInclude Include="deps.h" />
|
||||||
<ClInclude Include="Util.h" />
|
<ClInclude Include="Util.h" />
|
||||||
<ClInclude Include="BuiltinTypes.h" />
|
<ClInclude Include="BuiltinTypes.h" />
|
||||||
<ClInclude Include="WithCamera.h" />
|
<ClInclude Include="WithCamera.h" />
|
||||||
|
@ -410,9 +410,6 @@
|
|||||||
<ClInclude Include="Sampler.h">
|
<ClInclude Include="Sampler.h">
|
||||||
<Filter>Header Files\Engine\Baseline</Filter>
|
<Filter>Header Files\Engine\Baseline</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="stdafx.h">
|
|
||||||
<Filter>Header Files\Engine\Baseline</Filter>
|
|
||||||
</ClInclude>
|
|
||||||
<ClInclude Include="Texture.h">
|
<ClInclude Include="Texture.h">
|
||||||
<Filter>Header Files\Engine\Baseline</Filter>
|
<Filter>Header Files\Engine\Baseline</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
@ -488,6 +485,9 @@
|
|||||||
<ClInclude Include="MyBuiltinImageScene.h">
|
<ClInclude Include="MyBuiltinImageScene.h">
|
||||||
<Filter>Header Files\Example\Application</Filter>
|
<Filter>Header Files\Example\Application</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
|
<ClInclude Include="deps.h">
|
||||||
|
<Filter>Header Files\Engine\Baseline</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="MySimpleVS.glsl">
|
<None Include="MySimpleVS.glsl">
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <type_traits>
|
#include <type_traits>
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
namespace charcoal
|
namespace charcoal
|
||||||
{
|
{
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <time.h>
|
#include <time.h>
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "Exception.h"
|
#include "Exception.h"
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "Exception.h"
|
#include "Exception.h"
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "TexturedScene.h"
|
#include "TexturedScene.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include "GLUtil.h"
|
#include "GLUtil.h"
|
||||||
#include "MeshFactory.h"
|
#include "MeshFactory.h"
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
#include "Util.h"
|
#include "Util.h"
|
||||||
|
|
||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <fstream>
|
#include <fstream>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
#include "stdafx.h"
|
#include "deps.h"
|
||||||
|
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
|
@ -1,2 +0,0 @@
|
|||||||
|
|
||||||
#include "stdafx.h"
|
|
Loading…
Reference in New Issue
Block a user