Minor changes example builtin scene
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@ -14,6 +14,7 @@ MyBuiltinCubeScene::MyBuiltinCubeScene(Application& application)
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m_camera(m_screen_size),
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m_batch(add_batch(&m_shape, 2))
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{
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add_prerenderable(&m_camera);
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set_camera(&m_camera);
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}
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@ -1,7 +1,7 @@
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#pragma once
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#include "BasicScene.h"
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#include "Camera2D.h"
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#include "BuiltinCamera2D.h"
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using namespace charcoal;
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using namespace charcoal::builtin;
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@ -14,6 +14,6 @@ public:
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void update(float delta_time, clock_t clock) override;
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private:
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BasicRenderable m_shape;
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Camera2D m_camera;
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builtin::Camera2D m_camera;
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BasicBatch& m_batch;
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};
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