/// Include <glm/gtx/wrap.hpp> to use the features of this extension.
///
/// Wrapping mode of texture coordinates.
#pragma once
// Dependency:
#include"../glm.hpp"
#include"../gtc/vec1.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_wrap is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."