/// Include <glm/gtx/vector_angle.hpp> to use the features of this extension.
///
/// Compute angle between vectors
#pragma once
// Dependency:
#include"../glm.hpp"
#include"../gtc/epsilon.hpp"
#include"../gtx/quaternion.hpp"
#include"../gtx/rotate_vector.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_vector_angle is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."