2022-08-02 00:07:37 +00:00
/// @ref gtx_norm
/// @file glm/gtx/norm.hpp
///
/// @see core (dependence)
/// @see gtx_quaternion (dependence)
///
/// @defgroup gtx_norm GLM_GTX_norm
/// @ingroup gtx
///
/// Include <glm/gtx/norm.hpp> to use the features of this extension.
///
/// Various ways to compute vector norms.
# pragma once
// Dependency:
# include "../geometric.hpp"
# include "../gtx/quaternion.hpp"
# ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_norm is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
# endif
# if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_norm extension included")
# endif
namespace glm
{
/// @addtogroup gtx_norm
/// @{
/// Returns the squared length of x.
/// From GLM_GTX_norm extension.
template < length_t L , typename T , qualifier Q >
GLM_FUNC_DECL T length2 ( vec < L , T , Q > const & x ) ;
/// Returns the squared distance between p0 and p1, i.e., length2(p0 - p1).
/// From GLM_GTX_norm extension.
template < length_t L , typename T , qualifier Q >
GLM_FUNC_DECL T distance2 ( vec < L , T , Q > const & p0 , vec < L , T , Q > const & p1 ) ;
//! Returns the L1 norm between x and y.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T l1Norm ( vec < 3 , T , Q > const & x , vec < 3 , T , Q > const & y ) ;
//! Returns the L1 norm of v.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T l1Norm ( vec < 3 , T , Q > const & v ) ;
//! Returns the L2 norm between x and y.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T l2Norm ( vec < 3 , T , Q > const & x , vec < 3 , T , Q > const & y ) ;
//! Returns the L2 norm of v.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T l2Norm ( vec < 3 , T , Q > const & x ) ;
//! Returns the L norm between x and y.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T lxNorm ( vec < 3 , T , Q > const & x , vec < 3 , T , Q > const & y , unsigned int Depth ) ;
//! Returns the L norm of v.
//! From GLM_GTX_norm extension.
template < typename T , qualifier Q >
GLM_FUNC_DECL T lxNorm ( vec < 3 , T , Q > const & x , unsigned int Depth ) ;
/// @}
} //namespace glm
# include "norm.inl"