2018-09-16 00:43:29 +00:00
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#pragma once
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#include <vector>
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#include "Texture.h"
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#include "Sampler.h"
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namespace charcoal
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{
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namespace builtin
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{
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namespace texturegenerator
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{
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2018-10-09 23:58:26 +00:00
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Texture* gen_quick_cube_texture();
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2018-09-16 00:43:29 +00:00
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2018-10-09 23:58:26 +00:00
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Sampler* gen_quick_sampler();
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2018-09-16 00:43:29 +00:00
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}
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}
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}
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