charcoal/OpenGLEngine/BasicShaderProgram.h

19 lines
321 B
C
Raw Normal View History

#pragma once
#include "VertexFragmentShaderProgram.h"
namespace charcoal
{
namespace builtin
{
2018-09-19 07:52:42 +00:00
namespace basic
{
2018-09-19 07:52:42 +00:00
class ShaderProgram : public VertexFragmentShaderProgram
{
public:
ShaderProgram() : VertexFragmentShaderProgram(SHADER_PATH "BasicVS.glsl", SHADER_PATH "BasicFS.glsl") {}
};
}
}
}