charcoal/Example/MyTextTestScene.h

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#pragma once
#include <charcoal/Poseable.h>
#include <charcoal/Scene.h>
#include <charcoal/ImageLoader.h>
#include <charcoal/ImageFont.h>
#include <charcoal-builtin/BuiltinCamera2D.h>
#include <charcoal-builtin/TexturedPipeline.h>
using namespace charcoal;
using namespace charcoal::builtin;
// TODO: Test out the ImageFont image generation
class MyTextTestScene : public Scene
{
public:
MyTextTestScene(Application& application);
void init() override;
void use() override {}
void unuse() override {}
void update(float delta_time, clock_t clock) override;
void prerender() override;
void render() override;
private:
image_loader::ImageRGBA m_font_image;
ImageFont m_font;
image_loader::ImageRGBA m_text_image;
textured::Renderable m_text;
builtin::Camera2D m_camera;
textured::Batch m_text_batch;
textured::Pipeline m_pipeline;
Poseable m_text_pose;
};