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433b2061e4
charcoal
/
shaders
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MyBasicFS.glsl
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stale changes
2022-08-02 00:07:37 +00:00
#version 400
out vec4 frag_color;
void main()
{
frag_color = vec4(0.5, 0.0, 0.5, 1.0);
Prepare for Hello Triangle
2018-09-05 06:49:02 +00:00
}
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